We had so many positive responses to the series of articles we published on this blog that we decided to make life a little easier, and place all the links in one post – Enjoy! Enjoy, 1. TheraGame – a home based virtual reality rehabilitation system - R Kizony, PL Weiss, M Shahar and Rand Full Article 2. Use of Virtual Reality to Improve Upper-Extremity Control in ChildrenWith Cerebral Palsy: A Single-Subject Design - Yu-Ping Chen, Lin-Ju Kang, Tien-Yow Chuang, Ji-Liang Doong, Shwn-Jan Lee, … [Read more...]
Pilot test of Timocco at the Convention for Child Development in Jerusalem
At the Convention for Child Development in Jerusalem, Dr. Netanel Tzelnik, Head of Neurologic & Child Development Center for “Clalit Health Services” (the largest Health Service provider in Israel) presented the results of a pilot test of Timocco. Dr. Natanel Tzelnik and his team tested a total of more than 65 children; aged 3-7 years old, who suffer from ADHA (30), CP (24) and other syndromes. The results: ADHD: 27 of the 30 children tested (90%) showed immediate response. Their … [Read more...]
Conference of Child Development and Rehabilitation
Held in Jerusalem at the International Convention Center on November 16th and 17th, 2011, the conference of Child Development and Rehabilitation was a great success and a big step forward for Timocco. To our great pleasure, we encountered lively interest in Timoccos interactive games for child development and rehabilitation 'Growing with Timocco'. Many child development institutes from across the country, health organizations, associations and private clinics showed lively interest in … [Read more...]
Article supporting the use of Virtual Environment in Therapy
Play Therapy Utilizing the Sony EyeToy ® Anthony Lewis Brooks¹ and Eva Petersson Our hypothesis is that game playing using embodied user interaction has evaluand potentials in therapy and thus significance in quality of life research for the special needs community. A state of presence is inherent where stimulation of fantasy and imagination involves engagement and subsequent interaction with a virtual environment (VE). Once this engagement is achieved and sustained we propose that a higher … [Read more...]