Use of Virtual Reality to Improve Upper-Extremity Control in ChildrenWith Cerebral Palsy: A Single-Subject Design Yu-Ping Chen, Lin-Ju Kang, Tien-Yow Chuang, Ji-Liang Doong, Shwn-Jan Lee, Mei-Wun Tsai, Suh-Fang Jeng, Wen-Hsu Sung Virtual reality (VR) creates an exercise environment in which the intensity of practice and positive feedback can be systematically manipulated in various contexts. The purpose of this study was to investigate the training effects of a VR intervention on reaching … [Read more...]
Article supporting the use of Virtual Reality for children with hemoplegic CP
USABILITY OF A VIRTUAL REALITY THERAPY SYSTEM FOR CHILDREN WITH HEMIPLEGIC CEREBRAL PALSY William Li, Tom Chau, Sophie Lam-Damji, Darcy Fehlings Children with hemiplegic cerebral palsy (hemiplegia) have difficulty performing motor tasks with their hemiplegic upper extremity (UE). Exercise and practice can result in improvementsin motor skills. A Sony PlayStation 2 equipped with an “EyeToy” video camera was adapted for children to practice neuromotor movements. The system captures the child’s … [Read more...]
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