Since our Ladybugs game premiered Nov 27 we couldn’t help but notice how quickly it’s been chalking up game plays… more than any other new game launch before. So we wanted to say thanks to all those who’ve been helping the Ladybugs over the bridge and get home! If you haven’t had time to check out the game yet you can log-in here and get straight to it - the aim of the game is to move the bridge so the ladybugs can get across, and make sure not to let the annoying mosquitoes follow … [Read more...]
Ask Sarit: Is Timocco suitable for kindergarten kids with CP?
I work at a kindergarten for children with CP. Some are able to stand and are mobile without assistance, but have significant difficulties with motor control, coordination, stability and balance. Is Timocco suitable for their treatment? The difficulties you describe impact the ability of the children to acquire movement patterns, to carry out routine daily activities and their level of social participation. Therefore the use of a virtual reality environment like Timocco can be very helpful for … [Read more...]
Cerebral Palsy and the Virtual Reality Gaming Environment
Each Week OT expert, Sarit Tresser will be giving an in-depth insightful analysis into the various ways Health Games aid both children and adults with disabilities. Tune in to receive first-hand input from a professional in the medical field of child development GMFCS, Gross Motor Function Classification System categorizes the level of motor function for children in six steps, as described in the attached image. This post will focus on how Timocco can be used to help children with … [Read more...]
Introducing the Timocco Tele-rehabilitation Server
Tele-rehabilitation provides long distance data gathering in a convenient and effective way, creating the ability for a patient's progress to be monitored from the doctor's office. Timocco acknowledged this revolutionary development and integrated the Timocco games. The "Timocco Tele-rehabilitation Server" will be launching this new therapeutic initiative aimed to assist the professional relationship between doctor and patient. Using an online server the Timocco user can play the game from the … [Read more...]
OT Experts Discuss the Health Benefits of Virtual Games
Occupational Therapist and founder of Timocco, Sarit Tresser was interviewed by OT Experts about the health elements and the development of the Timocco Games. Tresser describes the usability and functionality of the virtual reality computer games. There are countless improvements in motor and cognitive skills that evolve through playing. With the use of special gloves, children interact in a virtual reality environment as “Timocco the monkey.” Each game works on a different type of skill to … [Read more...]
Timocco Integrates Tobii, an Eye Gaze and Interaction Technology
Timocco is now featuring the Tobii technology for all of the Timocco games, with the exception of only one. This innovative new technology allows disabled children who have little or no use in the arms or upper body, to use their eye site to play and interact with the Timocco games. The benefits of eye gaze and eye interaction technology are exceptional, providing a full spectrum of features for the user. This includes communicative capabilities & psychological improvements. The most … [Read more...]
Supporting Articles – Virtual Reality In Therapy – The reasoning behind Timocco
We had so many positive responses to the series of articles we published on this blog that we decided to make life a little easier, and place all the links in one post – Enjoy! Enjoy, 1. TheraGame – a home based virtual reality rehabilitation system - R Kizony, PL Weiss, M Shahar and Rand Full Article 2. Use of Virtual Reality to Improve Upper-Extremity Control in ChildrenWith Cerebral Palsy: A Single-Subject Design - Yu-Ping Chen, Lin-Ju Kang, Tien-Yow Chuang, Ji-Liang Doong, Shwn-Jan Lee, … [Read more...]
Conference of Child Development and Rehabilitation
Held in Jerusalem at the International Convention Center on November 16th and 17th, 2011, the conference of Child Development and Rehabilitation was a great success and a big step forward for Timocco. To our great pleasure, we encountered lively interest in Timoccos interactive games for child development and rehabilitation 'Growing with Timocco'. Many child development institutes from across the country, health organizations, associations and private clinics showed lively interest in … [Read more...]
Article supporting the use of Virtual Environment in Therapy
Play Therapy Utilizing the Sony EyeToy ® Anthony Lewis Brooks¹ and Eva Petersson Our hypothesis is that game playing using embodied user interaction has evaluand potentials in therapy and thus significance in quality of life research for the special needs community. A state of presence is inherent where stimulation of fantasy and imagination involves engagement and subsequent interaction with a virtual environment (VE). Once this engagement is achieved and sustained we propose that a higher … [Read more...]
Article supporting the use of Virtual Reality for children with CP
Use of Virtual Reality to Improve Upper-Extremity Control in ChildrenWith Cerebral Palsy: A Single-Subject Design Yu-Ping Chen, Lin-Ju Kang, Tien-Yow Chuang, Ji-Liang Doong, Shwn-Jan Lee, Mei-Wun Tsai, Suh-Fang Jeng, Wen-Hsu Sung Virtual reality (VR) creates an exercise environment in which the intensity of practice and positive feedback can be systematically manipulated in various contexts. The purpose of this study was to investigate the training effects of a VR intervention on reaching … [Read more...]